As a representative of the Elite: Dangerous community we would like you to think about implementing the same in-system autopilot we had back in Elite: Frontier. Here are the reasons:
Elite: Danerous is a bold reimageining of Elite: Frontier (and First Encounters). Most of the game mechanics is based on Elite: Frontier. In Elite: Frontier the autopilot can only be used in-system. This means that you have to do the jumps for yourself but the autopilot can be switched on and it can go to a staion and dock. We think that it is extremely boring and annoying that E:D is lacking this feature. Since the core mechanics is the same as Elite: Frontier you can't argue that it does not make sense to have an autopilot because in Frontier you had one. We think that Mr. Braben should implement the same autopilot mechanics as it was in Frontier. It would mean that we don't have to do the drudgery again and again and we would not gain any advantage over the manual pilots apart from the fact that we can go out and get a drink while the autopilot drives our ships home. Having an in-system autopilot is a convenience feature and it won't make any difference in your trading endeavors. It does not make you a millionaire since it takes the exact same time to get to a station compared to manual piloting. It only takes away the repetitive and boring drudgery so you can check the shop while you fly or walk around the ship etc. In general: an in-system autopilot greatly enhances the user experience of Elite: Dangerous and makes the game much more pleasant. You can put it in the game as a premium feature if you like only accessible to players who pay extra money for it but this is a MUCH NEEDED feature.
Updates
August 22, 2016
I have been reading through the comments you all left and the frustration about doing the same slow approach to stations over and over is clearly shared by many. My own wrists ache after these long trading sessions and I am pushing forward with this request because the game should respect our time instead of forcing this repetitive drudgery.
August 22, 2016
Seeing this momentum reminds me of how much I truly miss the convenience we used to have in the older games. It is clear I am not the only pilot tired of the repetitive drudgery during long transit times.
14 Comments
Please just put this in the game for people who want it. If nothing else it would be really cool to see a auto launch from ports and other stations. Either a Standard Launching Computer or a full blown autopilot would be amazing. Thank you.
I sometimes only have a short block of time to play; can't get very far in this game normally with all the babysitting to do in traveling. Perhaps this game is just geared to teens or retirees with lots of time on their hands, but it would be nice if working folks with responsibilities could play too.
Aye, every sci-fi movie has em, time for Elite to join the fold.
I agree with this petition. In the year 30?? all spaceships would use autopilots, especially for docking if not fighting.
New player but really love this idea...even the "X"series had an auto*** feature..whether it be dock, attack, navigate, etc
Please we need this
Completely agree! As an AI wingmen needed.
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As a representative of the Elite: Dangerous community we would like you to think about implementing the same in-system autopilot we had back in Elite: Frontier. Here are the reasons:
Elite: Danerous is a bold reimageining of Elite: Frontier (and First Encounters). Most of the game mechanics is based on Elite: Frontier. In Elite: Frontier the autopilot can only be used in-system. This means that you have to do the jumps for yourself but the autopilot can be switched on and it can go to a staion and dock. We think that it is extremely boring and annoying that E:D is lacking this feature. Since the core mechanics is the same as Elite: Frontier you can't argue that it does not make sense to have an autopilot because in Frontier you had one. We think that Mr. Braben should implement the same autopilot mechanics as it was in Frontier. It would mean that we don't have to do the drudgery again and again and we would not gain any advantage over the manual pilots apart from the fact that we can go out and get a drink while the autopilot drives our ships home. Having an in-system autopilot is a convenience feature and it won't make any difference in your trading endeavors. It does not make you a millionaire since it takes the exact same time to get to a station compared to manual piloting. It only takes away the repetitive and boring drudgery so you can check the shop while you fly or walk around the ship etc. In general: an in-system autopilot greatly enhances the user experience of Elite: Dangerous and makes the game much more pleasant. You can put it in the game as a premium feature if you like only accessible to players who pay extra money for it but this is a MUCH NEEDED feature.
Updates
August 22, 2016
I have been reading through the comments you all left and the frustration about doing the same slow approach to stations over and over is clearly shared by many. My own wrists ache after these long trading sessions and I am pushing forward with this request because the game should respect our time instead of forcing this repetitive drudgery.
August 22, 2016
Seeing this momentum reminds me of how much I truly miss the convenience we used to have in the older games. It is clear I am not the only pilot tired of the repetitive drudgery during long transit times.
14 Comments
So badly needed. I'm on the far side of the galaxy but I can't face the grind back home. I have better things to do with my time! We shouldn't have to sit and manually do each jump. It wouldn't happen in real life so it kills immersion. And it makes the game extremely boring!!!
Please just put this in the game for people who want it. If nothing else it would be really cool to see a auto launch from ports and other stations. Either a Standard Launching Computer or a full blown autopilot would be amazing. Thank you.
I sometimes only have a short block of time to play; can't get very far in this game normally with all the babysitting to do in traveling. Perhaps this game is just geared to teens or retirees with lots of time on their hands, but it would be nice if working folks with responsibilities could play too.
Aye, every sci-fi movie has em, time for Elite to join the fold.
I agree with this petition. In the year 30?? all spaceships would use autopilots, especially for docking if not fighting.
New player but really love this idea...even the "X"series had an auto*** feature..whether it be dock, attack, navigate, etc
Please we need this
Completely agree! As an AI wingmen needed.
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So badly needed. I'm on the far side of the galaxy but I can't face the grind back home. I have better things to do with my time! We shouldn't have to sit and manually do each jump. It wouldn't happen in real life so it kills immersion. And it makes the game extremely boring!!!