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Remove HINDERED from Disney Mirrorverse!

Remove HINDERED from Disney Mirrorverse!

97 signatures 3 to reach 100
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Started by ItsGuestGaming ItsGuestGaming 3 years, 9 months ago

Disney Mirrorverse needs to ELIMINATE ‘Hindered’ from the game. As a player, promoter, and content creator for Disney Mirrorverse, I can not stand any longer behind this feature being active. Whilst it is supposed to be a debuff that intentionally challenges the player, it instead creates a toxic moment within the game that can lead to wasted resources, time, progress and sanity.



As it states in the text, it is when “After dashing, a Guardian becomes Hindered for 5 seconds, making them unable to dash”. This movement mechanic is more detrimental to the play experience of a live battle than every other debuff in the game due to the combination of limited Guardian mobility and debuff duration. The game is meant to be played quickly and fast paced, and this debuff is too powerful and crippling to be a healthy mechanic for players to be faced with.



This petition is the help the Game Gevelopers of Disney Mirrorverse, Kabam Games, to understand the communities perspective on this specific mechanic is too detrimental, too powerful, and too toxic. It needs to be removed from the game.

Updates

November 2, 2022

The frustration over Hindered is universal throughout the community. I am documenting every specific complaint to send directly to the development team.

November 2, 2022

The momentum behind this is undeniable. It proves how much this mechanic is hurting the player experience.

57 Comments

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Zezor
3 years ago Featured

It’s very frustrating node as it usually shows up at last floor and especially in skill dungeon with woody as a boss. I can usually do master lvl dungeons all the time except skill one due to it always popping hindered on final boss

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ChrisJT
3 years ago Featured

The hindered game mechanic in dungeons does not mix well with the AI controlled Fractured. It gives the Fractured a significant advantage since the AI does not dash as much as the player does. Either remove this debuff or change the way it is executed.

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Abel
3 years ago Featured

Hindered makes it impossible to play the game. On mobile devices, it is too easy to register a dash while moving around.

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Robert Klotz
3 years ago Featured

Username phuzzworthy This debuff is the most unfun mechanism I have experienced in 40 years of gaming. When I encounter it I can hardly bring myself to play the game for days afterwards!

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Geoffrey Hudson
3 years ago Featured

This is an incredibly frustrating debuff! I always try to use scrolls if I notice this debuff at a Dungeon level. Removing it altogether may be too drastic as it is honestly a creative debuff. It is the 5 seconds length that is the most frustrating. Perhaps reducing it to 2 seconds might be a good initial step.

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Anonymous
3 years ago Featured

This has caused me to lose battles with teams I should not have, and waste potions trying to revive, only to have to quit out of the dungeon and start all over agin

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Ariesvet
3 years ago

Root triggers me, however, Hinder is so much worse. I may like it if there was a way for us to block attacks. Really takes the fun out of the game.

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ImFatFree
3 years ago

I support the removal of Heavy Weight in dungeons.

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