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Reverting Aim Punch - Dirty Bomb

Reverting Aim Punch - Dirty Bomb

169 signatures 81 to reach 250
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Vincent F. signed
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David signed
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Bart v. signed
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Junker signed
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Started by Elliot Short 11 years ago

This petition is directed towards Splash Damage Ltd. Copyright ©2001 - 2015. London, United Kingdom.

The aim towards this petition is revert/remove the Aim punch addition to Dirty Bomb.

Hello, I am a regular Dirty Bomb player and I'm here to present to Splash Damage the negative impact that the newest addition of "Aim Punch" has had on the community.

What is Aim punch?

Aim punch is the mechanic of the players aim being "nudged" so accuracy is lost upon taking damage.

This has caused many arguments within the community with the game becoming less skill based and more about RNG or who gets the first shot.

Some points about Aim punch

Due to the new mechanic, many weapons in the game are starting to "feel worse". The semi-automatic weapons such as the Dreiss AR or burst fire weapons such as the BR-16.

I can not begin to list the amount of feedback that has been given on "Aim Punch". My personal opinion on the matter is that the game is no longer as fun as it used to be be.

Splash Damage's approach to Dirty bomb is suggesting currently they do not want Dirty Bomb to be the next big ESport.

By voting on this partition, you would rather prefer the way the game used to be and feel that this mechanic is not needed.

Thank you for your time.


Updates

July 11, 2015

The momentum behind this request demonstrates how deeply the recent gameplay changes have affected our community. I am encouraged by the level of engagement and the consensus regarding the impact of aim punch on the core experience of the game.

Reached 100 supporters

July 11, 2015

102 Comments

J
Junker
11 years ago Featured

Aim punch makes responding to others shooting almost impossible. If you shoot first your're usually going to win as the other cannot correctly aim. This personally removes the thrill of combat for me and forces me to hide which dirty bomb should not be about. It's fast paced and I wish it to be kept that way. Not slowed down.

Z
Zach Hayes
11 years ago Featured

Aim-Punch rewards the player who lands the first shot, instead of the player to deal the most damage over time. Another thing, is that Aim-punch is not consistent, there isn't a way to consistently counter it as there is no way to tell how much aim-punch you will get upon taking damage.

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Dylan
11 years ago Featured

I feel that Aimpunch is completely unnecessary and forces existing players to completely overhaul and relearn all the mechanics and muscle memory during a 1v1 fire fight. Please revert this change not just for the existing players, but the new ones as well.

L
Lifebreaker
11 years ago Featured

A tracking game with aimpunch just can't work long term. Do they care more about money, or about community ? #rememberBrink

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John
11 years ago Featured

I feel like this change was partially aim to reduce the effectiveness of snipers, but in my experience it has no address. Instead I feel like it hurts the least accurate weapons like machine pistols as well as smgs most notably the blishlok and the rifle Timik which were already hurting. The kek 10/was least effected as it was already super accurate. I feel like this change exacerbates the disparity between guns with different accuracies.

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Skjalg Kreutzer
11 years ago Featured

Aim punch, or flinch, is actively making the game a worse experience for both dedicated and casual gamers. It is a system which has no place in a competitive FPS, and it contributes to making the game less fun.

I
Ian Lesikar
10 years ago

Please fix this and listen to your player base. Don't worry about making mistakes, that's what the beta is for :)

D
Dennis
11 years ago

Yeah i dont like that mechanic. It ruins the gunplay

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