Ever since creating "World of Warships", the game's publisher Wargaming has tried in vain to successfully integrate aircraft carriers (CV). Even after the latest of many "fixes" to the big CV rework of 2019, all independent polls and player surveys have consistently shown very low approval ratings, with only a small fraction of 10 to 20 per cent of players regarding CVs to be enriching the gaming experience, while the vast majority finds them to make the gaming experience worse.
We, the petitioners, respectfully request that Wargaming finally fix the aircraft carrier problem. There are two fixes we would consider acceptable:
1) Either remove CVs from the game completely as a playable class of ships; or
2) by whatever means you consider appropriate and necessary, limit the number of CVs in Random battles to a maximum of one per side across all tiers and bring the percentage of Random battles with CVs participation in line with the ships' approval rating among the player base, which is currently significantly below 20 per cent.
Updates
April 19, 2019
Wargaming continues to ignore the frustration expressed in our community forums while the current carrier mechanics ruin matches. Take two minutes to copy the link to this petition and post it directly to their official Twitter account today.
April 19, 2019
The momentum behind this petition proves that the carrier experience is fundamentally broken for most of us. Take these demands to the official forums and post them in the feedback section today. Send a link to your clan mates and tell them exactly why we need these limits implemented.
20 Comments
when a cv can still do 3 drops in a blob of aa ships, still wreck a fully aa spec high tier cruiser..sure he'll loose some planes but still wrecks them if he wants...there's something wrong
Tried playing WoWs gaing after a 3 month break due to the CV rework live server testing. CV's in the current state are still FUBAR. Not that it was any better in RTS but at least you didn't see them in almost every game like they are now (not to mention 2 per side)! @WG: If you are unable to balance them, just remove them or restrict them to scenario or Coop. Thx.
Carriers ruined a perfect surface warfare game
they should unwork them and revert to the old system, new system is trash
CVs need to not have unlimited planes.
:(
CVs fundamentally break the gameplay of WoWs and should not be present in the game's primary play mode. I can accept a dedicated game mode for CVs, such as operations and co-op. I would even consider playing them in such game modes. But for random battles and competitive modes? They are too contradictory to the gameplay of all other ship classes. Stealth is irrelevant, angling is irrelevant, cover is irrelevant, speed and manoeuvrability are irrelevant. They simply render all other classes obsolete by design by way of removing all their advantages. Their ability to move at such high speeds with constant spotting renders stealthy ships obsolete. Their ability to strike things from above with catastrophic citadel and HE pen damage, fires and floods with impunity render armour and angling obsolete. Their ability to strike anywhere, at any time, without any risk to their own ship makes positioning obsolete. WG have effectively destroyed their own game's fun factor by throwing away every positive trait it has in favour of a broken class. Player numbers are still lingering for the moment, but every day more and more people are getting more and more frustrated with the state of the game. A drop in the playerbase is inevitable. It is only a matter of time.
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Ever since creating "World of Warships", the game's publisher Wargaming has tried in vain to successfully integrate aircraft carriers (CV). Even after the latest of many "fixes" to the big CV rework of 2019, all independent polls and player surveys have consistently shown very low approval ratings, with only a small fraction of 10 to 20 per cent of players regarding CVs to be enriching the gaming experience, while the vast majority finds them to make the gaming experience worse.
We, the petitioners, respectfully request that Wargaming finally fix the aircraft carrier problem. There are two fixes we would consider acceptable:
1) Either remove CVs from the game completely as a playable class of ships; or
2) by whatever means you consider appropriate and necessary, limit the number of CVs in Random battles to a maximum of one per side across all tiers and bring the percentage of Random battles with CVs participation in line with the ships' approval rating among the player base, which is currently significantly below 20 per cent.
Updates
April 19, 2019
Wargaming continues to ignore the frustration expressed in our community forums while the current carrier mechanics ruin matches. Take two minutes to copy the link to this petition and post it directly to their official Twitter account today.
April 19, 2019
The momentum behind this petition proves that the carrier experience is fundamentally broken for most of us. Take these demands to the official forums and post them in the feedback section today. Send a link to your clan mates and tell them exactly why we need these limits implemented.
20 Comments
World of warships is a game about playing warships, cvs do not represent this you control the planes directly rather than the actual ship allowing strikes with impunity up close with no real chance to mitigate damage or make the cv suffer. Planes should not be so effective nor so plentiful that they can be thrown away to damage players with no cost to the cv. Planes should be limited, no be able to spot at all or be very bad at it, have a limited area of flight around the cv meaning the CV actually has to move and position properly.
when a cv can still do 3 drops in a blob of aa ships, still wreck a fully aa spec high tier cruiser..sure he'll loose some planes but still wrecks them if he wants...there's something wrong
Tried playing WoWs gaing after a 3 month break due to the CV rework live server testing. CV's in the current state are still FUBAR. Not that it was any better in RTS but at least you didn't see them in almost every game like they are now (not to mention 2 per side)! @WG: If you are unable to balance them, just remove them or restrict them to scenario or Coop. Thx.
Carriers ruined a perfect surface warfare game
they should unwork them and revert to the old system, new system is trash
CVs need to not have unlimited planes.
:(
CVs fundamentally break the gameplay of WoWs and should not be present in the game's primary play mode. I can accept a dedicated game mode for CVs, such as operations and co-op. I would even consider playing them in such game modes. But for random battles and competitive modes? They are too contradictory to the gameplay of all other ship classes. Stealth is irrelevant, angling is irrelevant, cover is irrelevant, speed and manoeuvrability are irrelevant. They simply render all other classes obsolete by design by way of removing all their advantages. Their ability to move at such high speeds with constant spotting renders stealthy ships obsolete. Their ability to strike things from above with catastrophic citadel and HE pen damage, fires and floods with impunity render armour and angling obsolete. Their ability to strike anywhere, at any time, without any risk to their own ship makes positioning obsolete. WG have effectively destroyed their own game's fun factor by throwing away every positive trait it has in favour of a broken class. Player numbers are still lingering for the moment, but every day more and more people are getting more and more frustrated with the state of the game. A drop in the playerbase is inevitable. It is only a matter of time.
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World of warships is a game about playing warships, cvs do not represent this you control the planes directly rather than the actual ship allowing strikes with impunity up close with no real chance to mitigate damage or make the cv suffer. Planes should not be so effective nor so plentiful that they can be thrown away to damage players with no cost to the cv. Planes should be limited, no be able to spot at all or be very bad at it, have a limited area of flight around the cv meaning the CV actually has to move and position properly.