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LoveAndDeepSpace, Stop Cyberbullying & Defend Game Integrity

LoveAndDeepSpace, Stop Cyberbullying & Defend Game Integrity

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Started by Valko Lilies 1 day ago

Ⅰ. Current Situation

 

Valko, the sixth LI that Infold originally planned to release in July for its game Love and Deepspace, was swiftly removed from the game after being subjected to false slander and unwarranted accusations. Players drawn to Valko have endured disappointment and heartbreak. Without any reasonable explanation, they have been subjected to what amounts to consumer deception, and have also faced humiliation and harassment within the game community for over two months.

 

We are players of Love and Deepspace, demanding full accountability from Infold Games and Papergames for irresponsible decisions that enable cyberbullying, undermine creative integrity, suppress legitimate player voices, and damage the international image of Chinese creative industries.

 

The removal of Valko was falsely justified as a concession to widespread pressure from Chinese players. In reality, targeted harassment against Valko and his supporters originated from a small, vocal minority and does not represent the broader Chinese community. We reject this misleading narrative that attempts to divide domestic and global players. We also condemn this disregard for the voices of the vast majority of ordinary players, both domestic and overseas. United worldwide, we oppose cyberbullying, demand a full and transparent explanation of Valko’s removal, and defend creators and their original work.

 

1. Enabling Cyberbullying and Abandoning Community Responsibility

 

Organized harassment against Valko’s supporters went unaddressed by Papergames. The company remained silent, offered no protection for targeted players, and failed to uphold basic standards of community governance.

 

As the official developer, Papergames is obligated to set clear community rules, condemn harassment, issue clear warnings against doxxing, privacy violations, and threats, and provide accessible reporting channels. The company’s inaction allowed abusive behavior to continue unchecked. Its passivity is complicity: it has enabled further cyberbullying and failed to protect its own player community.

 

2. Disrespecting Creative Labor and Damaging Creative Integrity

 

Infold had claimed in its official announcement that the development of Valko and his related content is part of the long-term content plan for Love and Deepspace. The stories, companionship, and future of every love interest will always remain an essential part of the long-term plans for Love and Deepspace. This will not change for any reason. Valko’s last-minute removal discarded years’ worth of creative work, official content, and established development plans produced by writers, artists, animators, voice actors, and developers.

 

This was not a routine operational adjustment. It was a deliberate abandonment of professional creative labor, a breach of publicly stated creative commitments, and a betrayal of player expectations. Papergames profits from original content and the support of female players, yet capitulated to online harassment by removing a fully announced character and discarding completed creative assets.

 

3. Allowing Malicious Misinformation to Spread Uncorrected

 

Before and after Valko’s removal, statements taken out of context, fabricated rumors, and malicious misrepresentations spread widely online. As the sole copyright holder and creator of the character, Papergames has the authority to clarify official canon and correct false claims.

 

The company failed to release a full and definitive statement, allowing harmful misinformation to fill the resulting information vacuum. It did not remove malicious content that violated platform rules, address acts of impersonation, or pursue legal action against bad-faith actors, leaving false narratives unchallenged and thereby harming both the character and the community.

 

4. Disregarding Players’ Wishes and Suppressing Legitimate Player Voices

 

Since Valko’s removal, players both in China and abroad have continuously expressed their hope and longing for Valko’s return. They have repeatedly pointed out that removing the character in response to a small, vocal minority of domestic players is unjustifiable. Yet Papergames has consistently ignored these appeals. Meanwhile, Papergames has engaged in selective censorship across platforms in China and abroad. Fan communities dedicated to Valko on domestic platforms were removed without warning or explanation. Posts on international platforms concerning Valko, community advocacy, and legitimate criticism of Papergames have been repeatedly deleted.

 

This opaque, one-sided moderation creates a chilling effect, silences legitimate player discussion, restricts players’ ability to organize, and denies players the right to peaceful dissent.

 

Ⅱ. The Broader Industry Impact

 

As a flagship Chinese otome game released globally, Love and Deepspace represents Chinese creative entertainment on the international stage. Papergames’ handling of this controversy shapes global perceptions of Chinese game developers’ professionalism, integrity, and respect for international consumers.

 

The company’s silence, capitulation to cyberbullying, and suppression of criticism harm far more than its own reputation. They erode global trust in China’s creative industry and fuel unwarranted skepticism toward other Chinese brands seeking global recognition. Papergames must bear full responsibility for its flawed decisions and cannot allow the consequences of those decisions to damage the reputation of the broader Chinese entertainment industry.

 

Ⅲ. Official Player Demands

 

• Full Reinstatement of Valko: Reinstate Valko in full, in accordance with his originally announced release plan, as a permanent, fully romanceable male lead with all previously announced character details and content intact. Downgraded alternatives, including special encounters, side-story appearances, non-romanceable roles, or partial content, will not be accepted. A clear public timeline for his official return must be provided.

 

• Full Transparency and Official Accountability: Publicly disclose how and why the decision to remove Valko was made and formally acknowledge the company’s failures and wrongdoing.

 

• End Community Censorship: Immediately stop removing or restricting posts and communities that comply with platform rules, and stop suppressing legitimate player discussion concerning Valko, community advocacy, and fair criticism of Papergames.

 

• Equal Treatment for Global Players: Treat players in China and abroad with equal recognition, respect, and consideration, without treating overseas audiences as secondary or insignificant.

 

Ⅳ. Rebuilding Accountability and Trust

 

Papergames must issue a detailed and substantive public response and take concrete, verifiable corrective measures. Vague statements, selective replies, symbolic gestures, or incomplete character reinstatement are unacceptable.

 

The community does not accept empty apologies—we demand meaningful internal reform. Fully reinstating Valko, setting the record straight, protecting player communities, and respecting global audiences are essential steps to rebuild trust, uphold professional and creative standards, and restore the international reputation of China’s game industry.

 

Ultimate decision-making authority and full responsibility lie entirely with Papergames.

 

全球《恋与深空》玩家:制止网络霸凌,捍卫作品完整性

 

一、现状概述

 

Valko是Infold原本计划于7月在《恋与深空》上线的第六位可攻略男主。在遭受恶意造谣与无端指控后,该角色被紧急下架。喜爱Valko的玩家满心失望与心碎。在没有给出合理解释的情况下,玩家遭遇了消费欺诈;两个多月来,他们还在游戏社群中承受羞辱与骚扰。

 

我们是《恋与深空》玩家,要求Infold Games与其母公司叠纸游戏(Papergames),为其不负责任的决策承担全部责任——这类决策纵容网络霸凌、破坏创作完整性、压制玩家合理诉求,并损害中国文创产业的国际形象。

 

官方下架Valko时,谎称此举是向国内玩家的广泛压力做出让步。事实是,针对Valko及其支持者的定向骚扰,只来自一小部分声音嘈杂的群体,并不能代表广大国内玩家社群。我们反对这套试图割裂国内外玩家的误导性说辞,同时谴责这种无视海内外绝大多数普通玩家声音的行为。全球玩家团结一致,反对网络霸凌,要求完整透明地解释下架Valko的缘由,捍卫创作者与原作成果。

 

1. 纵容网络霸凌,放弃社群管理责任

针对Valko支持者的有组织骚扰行为,叠纸并未处理。公司保持沉默,没有保护遭受攻击的玩家,未能履行基础社群管理准则。

 

作为游戏开发官方,叠纸有责任制定清晰社群规则、谴责骚扰行为、明确警告人肉搜索、侵犯隐私与威胁类行为,并提供通畅举报渠道。公司的不作为让恶意行为持续泛滥,这种消极态度等同于同谋:它助长了网络霸凌,没有保护自身玩家社群。

 

2. 不尊重创作劳动,损害作品完整性

Infold曾在官方公告中说明,Valko及其配套内容是《恋与深空》长期内容规划的一部分。每一位男主的故事、陪伴线与未来剧情,永远是《恋与深空》长线规划的核心,不会因任何原因更改。Valko在临上线前被下架,舍弃了编剧、美术、动画、配音、开发团队数年的创作心血、官方既定内容与开发计划。

 

这并非普通运营调整,而是刻意抛弃专业创作成果,违背公开做出的创作承诺,辜负玩家期待。叠纸依靠原创内容、女性玩家的支持获取收益,却向网络骚扰势力妥协,撤下已经完整官宣的角色、废弃已经完成的创作资产。

 

3. 放任恶意不实信息传播,不予纠正

Valko下架前后,断章取义的言论、编造谣言与恶意歪曲的内容在网络广泛传播。作为该角色唯一版权方与创作者,叠纸有权澄清官方设定、驳斥虚假说法。

 

公司没有发布完整、权威的官方声明,让有害谣言填补信息空白。它没有下架违反平台规则的恶意内容,没有处理冒充账号行为,也没有对恶意造谣者采取法律手段,任由虚假叙事持续扩散,损害角色与整个玩家社群。

 

4. 无视玩家意愿,压制玩家合理诉求

自Valko下架以来,海内外玩家不断表达希望Valko回归的诉求,反复指出:仅仅因为国内一小部分声音激烈的群体就下架角色,是不合理的。但叠纸一直无视这些呼吁。与此同时,叠纸在国内外各平台选择性审查内容:国内平台上Valko相关粉丝社群被无预警、无解释地移除;国际平台上关于Valko、社群倡议、对叠纸合理批评的帖子被反复删除。

 

这种不透明的单方面内容管控会造成寒蝉效应,压制玩家正当讨论,限制玩家组织活动的权利,剥夺玩家和平表达不同意见的权利。

 

二、更广层面的行业影响

 

《恋与深空》作为面向全球发行的国产乙女旗舰作品,在国际舞台上代表中国创意文娱。叠纸处理本次争议的方式,会影响全球对中国游戏厂商专业度、诚信度、对海外消费者尊重程度的看法。

 

公司的沉默、向网络霸凌妥协、压制批评的行为,损害的不只是自身口碑。它会削弱全球对中国文创行业的信任,引发海外市场对其他寻求国际认可的中国品牌无端质疑。叠纸必须为自己错误的决策承担全部责任,不能让这些决策的后果拖累整个中国文娱行业的声誉。

 

三、玩家正式诉求

 

• 完整原样恢复Valko:按照最初官宣上线计划完整恢复Valko,作为永久可攻略男主,保留全部之前官宣的角色设定与内容。不接受降级替代方案,包括限时邂逅、支线出场、不可攻略角色、部分内容删减等。必须公布明确公开的角色回归时间表。

• 全面透明,官方担责:公开披露下架Valko这一决定的形成过程与原因,正式承认公司自身的过失。

• 停止社群内容审查:立刻停止删除、限流符合平台规则的帖子与社群,不再压制关于Valko、本次倡议以及对叠纸合理批评的玩家讨论。

• 海内外玩家平等对待:平等尊重海内外玩家,不将海外受众视作次要、无足轻重的群体。

 

四、重建责任与信任

 

叠纸必须发布详实正式的公开回应,并采取可核验的实质性整改措施。模糊的表态、选择性回复、象征性举措、角色不完整回归,我们都无法接受。

 

社群不接受空洞道歉,我们要求实质性内部整改。完整恢复Valko、澄清事实、保护玩家社群、尊重全球受众,是重建信任、坚守创作专业标准、修复中国游戏行业国际声誉的必要举措。

 

最终决策权与全部责任,完全归于叠纸游戏(Papergames) 

Updates

Reached 250 supporters

September 10, 2026

Reached 100 supporters

September 10, 2026

119 Comments

X
Xu HuiLing Verified
6 hr ago Featured

I hope Valko comes back, I hope PPG takes the responsibility they should bear, and I hope the community stops bullying. I just want us to be able to enjoy the game, not be driven crazy by it.

K
Kitty Shaw Verified
6 hr ago Featured

Valko arrives, safeguarding true creators and raising his voice against online harassers. Injustice of this kind ought not to reign over the world.

A
Aurora Fong Verified
6 hr ago Featured

Infold must fulfill its social responsibilities, regulate the community, and not tolerate cyberbullying. Bring Valko back to us!

Z
Ziwei Feng Verified
7 hr ago Featured

Papergames’ removal of Valko brought suffering to many players. For over two months, despite appeals from global players, it stayed silent and took no action, which fuelled online harassment against Valko’s fans. The company never spoke up, gave a sincere public statement, or condemned harassment, character attacks, rumours and doxxing. This is a failure of its corporate social responsibilities.

菠萝 蓝莓 Verified
7 hr ago Featured

纵容网暴就是引导网暴,恋与深空作为女性向大游,收割女性的金钱,但是漠视女性玩家因游戏而受到的网暴、开盒、教唆自杀现象,毫无作为毫无担当!!!必须给海内外全体🐺推一个正式的道歉!!!

N
Nian Ling Verified
1 min ago

敖尹回家,有很多很多人喜欢你,对不起,我没有早点发声

J
jinn liu Verified
5 min ago

恋与深空作为海内外知名游戏,叠纸在追求利益的同时,理应肩负起与之相当的企业社会责任!

然 安 Verified
10 min ago

叠纸你没有心没有人比曾经的我更爱你,没有人比现在的我更恨你。本来已经淡游有两个月了,现在回想起叠纸6.30号发的公告还是浑身发冷,那时候的我尚且懵懂不够了解你,我甚至在心疼你,那个时候幕后主使是不是也在偷偷笑话我的无知呢?,为了完整的世界线完整的游戏,也 为了心中的爱与正义,国内外的善良的玩家每日每夜的给你铺了一周的红,希望我们再把你救起来的同时,你也把属于恋与深空最完整的故事带回来,可是你呢?你做了什么?你给了我们这些真心希望你能一直好下去的玩家最深的背叛,你和那些欺凌我们侮辱我们的太妹玩家站在同一战线,我们每一次的发声都被你用各种公关手段压下,哪怕流水越来越低,也不能阻止你改变心意,本来自取灭亡的 公司我都不想说什么了,直到昨晚看到这个女孩的事情,主页随之又推送了更多,即使是下线狼,它也本不必做得如此不体面,下氵军利用玩家铺红救公司,企业内部的决策却甩锅给☝️欺上瞒下。明面上冷处理全球玩家两个月的支持和呼吁没有一句道歉和感谢,背地里各种小动作不断维稳,热度也是要美美收入囊中的。冷眼旁观社区网暴开🎁两个月,甚至派脂粉撩架,客服教唆玩家紫砂。反向文化出海破坏CN游戏声誉。

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