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vega conflict rebalancing plan

37 Comments

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HeavyGuard
10 years ago

I got a refund from Google Shop for there month. Without this Change this money would be by Kix.

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ryan skender
10 years ago

im glad ive only spent 10 dollars but i will not play this game again untill its changed back to what it was or improved

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Dan Brandt
10 years ago

Ruining this game that I've spent hundreds of hours on all due to greed.

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jon
10 years ago

None

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matthew
10 years ago

Wtf kixeye

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mike
10 years ago

preece ruined the game withhis greedy money/coin grab i

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Matthieu Jean
10 years ago

Stupid Kix

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Lamar
10 years ago

Stupid idea trying to rebalance.

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Anonymous
10 years ago

Sad that a company that was considered user friendly, turn on its customers with greed.

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Jeffrey Scott Bell
10 years ago

Recent changes under the description of "rebalancing" will force myself and many, many other players who have invested a lot of money and time in this game. This includes all or most of my alliance plus our sister alliance. Vega Conflict has slowly but now exponentially been increasing the practical cost to play beyond what I can afford to pay at any level I would continue to enjoy to play it. - REPAIR COSTS: Many players invest a lot of time and coins to develop free to low cost instant repair fleets and/or strategies that are the only realistic way to complete any level of current event prizes. This determines what level of fleets I can attack during events. I had one free repair fleet that required 100-200 fleet kills to complete top prize events that now costs 3 coins to repair and return to compete. This equates to a 300-600 coin PER EVENT price increase or (1,200-2,400 coin price increase per month). The well known " Free Insta Gen" a minimized Genesis ship that was used for many farming fleets now cost at least one or two coins to repair for this low level ship. I have spent funds monthly for this game mostly to expedite refitting fleets for events and to repair farming fleets after dropped connections, user errors or taking extra damage from a second VSec fleet attacking on way back for repairs. - The new crafting lab changes had already added some lesser increases to coin costs as implemented even before the recent increased repair costs. These new changes to repair costs will have an exponential effect here as well especially since many cores are near impossible to get without going after higher level Supply Run fleets. Kix Eye had a well earned reputation of listening to it's customers to improve features and game play at the time I first started playing but due to an overwhelming and very vocal backlash to several of the recent changes it appears you have lost that reputation or shifted your priorities that will not serve either Kix

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Dominic
10 years ago

dont do it kix...

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Sir Joe
10 years ago

The speed rebalancing is the worst idea ever. I strongly oppose this change!

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Viper1leo
10 years ago Featured

This is stupid I have spent money to get where I am. I'm not a big player but I play. Why would you ruin a great game just so you can get fast money? Just set it back the way it was so we can enjoy the game. You still make money it just takes longer and you will make more. Fast money now or bigger money in the long run? What would you prefer?

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JLevings
10 years ago

This rebalancing scheme has overturned the lower lvl fleets....fleets that took hundreds of hours to build and test... The math here is quite simple in terms of a business strategy that Kixeye is laboring under the delusion that by marginalizing the lower level player fleets, it will encourage spending...lol. What that does is it kills the hype and groundswell at grass rots level to entice new prospective players, removes the attraction for players who've only been playing the game for a year or so... ...basically. Players see their interests and labors, turn into smoke; that inflicts a ultimately fatal blow to players feeling of "investment and ownership" to the game. Result? Players will dump your game and perhaps even kixeye titles, and look for entertainment elsewhere - its a sense of betrayal and devalue from players patronage that will drive the exodus away from VC and Kixeye development: a hard lesson learned by many other developer's; a critical business marketing error that inadvertently kills a franchise/brand. Changing it back or tweeking the lower level builds, such as Rancor Battleships and instant repair genesis cruisers pre-rebalance, wont undue the PR damage - it truely is a well-proven and documented fatal error for any game developer. Such a shame. Kixeye was on a winner.

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Fernando
10 years ago Featured

I had this game figured out, I would have kept enjoying the game if it wasn't for the last update. I had seen Manni's tactics on Youtube, thanks to him I was able to get myself a Zeal. But now I won't be able to get a Dread unless Kixeye updates the game back. As "hardcore" as the game should be, it has to ALSO be fun, it has to also feel like you can achieve stuff.

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Chris ward
10 years ago

The rebalance is stupid ... I spent /spend lots of money for ships an things that r now gonna b weakened an kinda crappy

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Xu En
10 years ago

There's no way they do it.

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Fabian Schuth
10 years ago

the changes suck

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Outlaw2k
10 years ago Featured

At least undo thr plans for changing speeds of ships! There is no incentive anymore to fly around with high end ships for wich we all worked so hard (or waited so long) to have them. It also kills any skill left to use. That said, i wont buy any more coins (and you can check my spendings kix, you will feel that in your wallet). Greetings, Outlaw2k

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Sqrl mster
10 years ago

Way to go Carl!