Isa Gater 0

Remove Elite Creatures from HellFire Events

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Hellfire team, you have managed to attract a great group of dedicated players who have spent hours playing this awesome game. The skyrocketing number of likes on your facebook page in the past few weeks just shows how popular your game has become since this game was launched. Unfortunately, a new feature introduced during the "Trouble in Wonderland" event has attracted a lot of criticism, and rightly so, since it only gives paying players an even bigger advantage over the non-paying players. So paying players are made to pay extra, increasing their frustration, while non-paying players sit on the sidelines, pushed further down the rankings, getting frustrated as well...

The reason given for the introduction of these elite creatures was to even up the competition. However, a row of the new elite cards creates an orb capable of dealing 1.8 million damage to a fire weak point. This only further increases the advantage of high levelled paying players over the rest.

Additionally, introducing these elite creatures DURING an event makes it hard to make use of their full potential. First, we need enough coins to summon a few copies of the elite creatures (3 at least), THEN we need to fully reinforce these elite creatures. Rare and Super creatures take an AGE to reinforce, and most players will struggle to max these cards until the final days of event. Moreover, these cards will then be useful for a couple of days until the event ends, then discarded for another round of elite creatures introduced in the NEXT event, and thus the vicious cycle continues. We, the following HellFire players, love this game and wish the new Elite Creatures feature be reconsidered and removed from the game, returning Raid Bosses to the fun and challening events they should be.


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