Skip to main content

Status: Closed — this petition is no longer accepting signatures.

[Path of Exile] Transparency Option For Skill Gem Effects

Closed — 5 supporters Verified

Final supporters

J
Joy N.
K
kevin
S
Someone
H
Henrik H.
S
StDrake X.
SX
Started by StDrake X 12 years, 6 months ago
Hi we are quite a few people who are finding it increasingly difficult to see what's going on the screen due to Dischargers, LMP+Incinerate, LMP+Spectral Throws etc. It makes it next to impossible to spot what mobs we are engaging. As mobs now have corrupted blood, chaos damage on death and such it makes it quite tough. These mods make the game quite fun to play but when we are loosing all chance of being able to see stuff on the screen at a moments notice then it makes suicide'ing so much more plausible.

"So yeah this might feed the trolls to say don't jump in if you cant see anything".

If that is the case then having these people in groups more or less completely negates having any melee people in the group because melee cant see it 90% of the time with lmp+incinerate cullers and such.

Proposition: After a bit of debate on our mumble we found out what we really would like is an option to turn down the alpha/transparency value on all abilities across the board to more easily spot the mobs we are engaging. That way each person can adjust their settings to an acceptable amount no matter what abilities are being used.


Let me know if you guys think is a reasonable idea and if you agree sign the petition!

2 Comments

H
Henrik Hansen
12 years ago Featured

oh god yes - let me be able to turn down the alpha/transparency on the kodak moment seizure inducing dischargers

A
Anonymous
12 years ago

I agree with this