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They actually listened and are updating the training mode. I never imagined this would happen but it is entirely because of you showing up for this game.

July 22, 2011

Petion to Improve MK9's Trainer

Petion to Improve MK9's Trainer

🏆 Won — 321 supporters Verified

Final supporters

D
Dorneanu N.
S
SIDDHESH
S
Someone
J
Juan A.
R
Robert H.
A
Alec W.
A
asyrix
A
Antonio
H
huu
J
JacopeX
+311 more
Started by Anonymous 15 years, 2 months ago
Petition To Improve MK9's Trainer


1. Request / what's the problem:
Training/practice mode is unpractical, heavily bugged and lacks essential features. This makes it hard for players all skill levels to learn their matchups properly, practice their set ups, test frame advantage, test wake up options, and just get better at the game.


1.1. List of problems encountered (needs to get fixed):

-Playback is often bugged (sometimes plays back recorded input in reverse especially when we modify AI settings before or after recording)
-Can't record vs cpu
-Lacks essential features
-Lacks important information



1.2. Suggestions of features (needs to be added):

-Ability to record dummy scenarios like in SSF4
-Making stun and precise damage info viewable via a selectable option
-Making frame data available in the trainer would be much appreciated
-Ability to record ourself fighting vs CPU



2. Consequences of having a lacking training mode:
With the aggressive balancing and patching, we feel a good trainer is a necessity. People become frustrated with constant changes and having no means to actually test new tactics and strategies against said changes.

Further more, lacking a good practice mode inevitably increases the learning curve for everyone (including top players).

Also, people without means of practicing their favorite character and their most difficult matchups might end up playing known characters. What if the reason we only see Kung Lao, Kabal and Reptile in tournament is precisely a direct consequence of having bad trainer? As you all know, the lack of diversity in character usage in online and offline tournaments can potentially turn off thousands of viewers and gamers.

So when you take time to think about it, having a bad training mode makes both NRS and MK9 lose credibility and indirectly makes you lose a big market, fan base, viewers and potential buyers.


3. Reasons / why it needs to be done:
MK9 is the best MK game so far. It has outsold Marvel and Portal in its starting weeks. It is a competitive game played by top fighting game players all over the world. If you want all those people to keep playing your games for years to come, buy your next games and take the MK franchise and NRS seriously, you need to treat your most dedicated players with respect. You simply cannot make a competitive fighting game without providing a decent practice mode for players to train and practice their characters and matchups.


4. Support examples:
Capcom's SSF4 is your main rival competitive fighter. And they have an excellent bug-free training mode that allows players to record dummy scenarios, see hit stun and exact damage information among other. NRS needs to deliver equal or better tools for MK players.

As a professional gaming company, it is your duty to analyze and study the market and competitors to come up with a better product.


5. Why do we believe it's feasible:
Capcom greatly improved their replay channel and added new features to SSF4 in a DLC. You've been constantly modifying characters since day 1 and have improved the netcode/online play. We all know it's possible to fix the training mode and add new features. Just like it would be possible to add more challenges in the tower or add more content in the krypt. And we know you will do it if you care at all about The Mortal Kombat community.


6. Conclusion:
The Mortal Kombat community pleads that the training mode gets fixed in order to provide longevity in the Fighting Game community - we want to see MK in tournaments for years to come.

Because what matters most to us gamers is the actual gameplay. Not the graphics, sound or eye candy.

We love you NRS, we love this game and we will buy your DLCs to support you, but only if you support us in return by fixing what needs to be fixed first.

Sincerely,

The Mortal Kombat community

Updates

July 6, 2011

I really thought this might just go unnoticed, but seeing 250 people care about these training bugs is honestly surreal. You all are the ones putting in the work to make this visible. I have no idea how we got here, but I am just incredibly grateful for the support.

Reached 250 supporters

July 5, 2011

Reached 100 supporters

July 4, 2011

6 Comments

S
Sarah Abadi
15 years ago Featured

Been trying to lab setups for hours but the dummy just wont cooperate. Literally unplayable for anyone trying to get better at combos.

J
Jason Gomez
15 years ago Featured

its 2012 why do we still have to guess frame data? give us the numbers and let us record the cpu.

A
Alex Guerrero
15 years ago Featured

Fix the playback bug!!!! so annoying when it decides to do the opposite of what i recorded.

K
Kevin McCarthy
15 years ago Featured

YES PLEASE. playing street fighter 4 made me realize how far behind mk9 is in this department. we need actual tools not this glitchy mess.

M
Mike Sinclair
15 years ago Featured

The training mode is actually busted right now. How are we supposed to learn frame data when the game keeps bugging out on playback? Fix it.

C
Chris Newman
15 years ago Featured

Need to be able to test matchups properly. This game is too fast to have such a broken trainer.