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Mage's Ground of Strength

Mage's Ground of Strength

Closed — 11 supporters Verified

Final supporters

P
Porvu
S
simon
S
Someone
K
Karl G.
X
Xatrix
J
Jonas
A
Aj
M
Malcom R.
C
Chris
S
Someone
+1 more
Started by Anonymous 15 years, 5 months ago
The solution: Imagine, if you will, having a talent, that is overpowered, but only if played correctly. Imagine, if you will, having a talent, that has a skill curve to it. This is what I would like to present to the developers and see if they would change GoS to: Ground of Strength: 6% mana 2 Second cast Places a temporary field at the feet of the mage for three minutes. While the mage remains in the field, they take 30% less damage from all sources, and are immune to Crowd Control effects. The mage has a 30% chance to root the target for 2 seconds. This effect has a 10 second cooldown. While the mage is in the field, their damage is decreased by 15%.

2 Comments

K
Kevin Das
15 years ago Featured

This would actually make mages viable in pvp scenarios without being totally broken. High skill floor is exactly what we need right now.

S
Sarah Hunt
15 years ago Featured

FINALLY some actual balance. Tired of getting wrecked in two seconds because I cant move. This change sounds fair.

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