Mage's Ground of Strength
The solution: Imagine, if you will, having a talent, that is overpowered, but only if played correctly. Imagine, if you will, having a talent, that has a skill curve to it. This is what I would like to present to the developers and see if they would change GoS to: Ground of Strength: 6% mana 2 Second cast Places a temporary field at the feet of the mage for three minutes. While the mage remains in the field, they take 30% less damage from all sources, and are immune to Crowd Control effects. The mage has a 30% chance to root the target for 2 seconds. This effect has a 10 second cooldown. While the mage is in the field, their damage is decreased by 15%.