Keep the .5 Second Global Cooldown on HeroCraft
The next update of Heroes for HeroCraft Online will increase the global skill cooldown from half a second, to a full second. This is in an attempt to: Prolong battles Keep melee classes from being to bursty To assimilate with other RPGs. It backfires by: Causing the classes that are meant to be bursty (casters) to suffer. No longer can a wizard blink in, root, icebolt, fireblast, fireball, and run, he has to blink in, wait. Root. wait. Icebolt. DEAD We are meant to jump in, burst, jump out. Don't fuck the casters over because you want to prolong battles, or keep melee classes from being bursty. Find another way.