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Regulating gaming companies: Making sure they test their product.

Regulating gaming companies: Making sure they test their product.

52 signatures 48 to reach 100
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Started by Anonymous 15 years, 11 months ago

For awhile now game developers and publishers have been releasing games that have not been fully tested. With the advent of online patching ( fixing ) abilities, there is no incentive for these companies to do so. A game when it is released to the public, should be working in all modes offered. Bypassing testing can be harmful to companies, as well as consumers, who have paid their hard earned money for a game. The company gets a bad consumer backlash, while the consumer gets a game they have to wait on to properly play. If compaines offer features on their games, especially ones you have to pay extra for, that company should be obligated to make sure it works, before releasing it.

Updates

September 2, 2010

The industry is betting that we will keep paying for broken software. Send this link to three friends this evening and tell them to demand finished products at launch.

September 2, 2010

We hit a major milestone that proves players are tired of paying for unfinished products. Email your representative today to demand that game companies prioritize quality control before release.

6 Comments

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Sarah Ford
15 years ago Featured

PREACH. it is so annoying buying a game just to find out i need a 20gb day one update to even boot it up. stop releasing broken garbage.

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David Gutierrez
15 years ago Featured

preordering is basically a scam now. just release finished products.

J
Jessica Bailey
15 years ago Featured

my husband spends so much on these games and they are always glitchy. such a waste of money honestly.

J
Jason Yang
15 years ago Featured

literally unplayable at launch lately. companies have got way too lazy because they can just patch it later. its gotta stop.

K
Kevin Marquez
15 years ago Featured

amen to this. these devs act like we are their unpaid quality assurance team. enough is enough.

M
Mike Collins
15 years ago Featured

tired of paying $60 for a glorified beta test. fix your games before shipping them out.

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