1. Consistent refinery for PARTS (No more pool of possible refining results) A good model people agree with is the BORG refining, tier based on ship with foreseeable results.
2. Consistent refinery for Minerals based on refinery lvl (no pool of unknown possibilities)
3. Warehouses should minimally be able to hold enough resources that can be generated to complete a single upgrade for a players individual base level.
4. Make Generators produce indefinitely, even if at a marginal rate.
5. Purchased packages should be able to complete a single upgrade of any type, i.e. ship, base, research, etc. (A single research, base, or ship upgrade should not exceed $100 from any pack purchase in the store)
I’ve paid plenty of real cash for this game and the refinery and it’s inconsistent output is the biggest disappointment in the game. I’m very close to quitting this game primarily because of the wildly variable and unfair output from refining. Making me mine for months just to upgrade one cannon on a warship is ridiculous. I’m not seeing any notable progress in game and it’s extremely disappointing to do a 75k crystal refining and get zero uncommon crystal as a return.