Viz business will be happy for sure. Maybe this will change size of the builds. I dream on about something like Marmoset in website browser but with more control about what is happening on the screen. This is will be for sure one step forward.
K
Krzysztof Pachulski
10 years ago
Go for it!
T
Tomasz Figas
10 years ago
About a time to get this thing moving !
L
Lukasz Sliwinski
10 years ago
It would be awsome!
C
chris
10 years ago
With the release of more powerful consoles and advancement and availability of high end graphic cards, we need DGI. Most games today have it in some form and even more by next year.
S
Satheesh
10 years ago
SVOGI Epic! Please make it open source if possible
E
Emma Campbell
10 years ago
We need this! Please help!
A
Anonymous
10 years ago
Featured
Dynamic GI will be one of the most enabling features for small devs who don't have time nor resources to hack the engine to suit their needs. Indies need fast workflows to get the job done, but as of now the graphics pipeline (animation setup, object placing and instancing, lighting in mixed conditions such as outdoor/indoor) is the most time expensive part of the engine.
A
Alireza Khajehali
· petition starter
10 years ago
Featured
Games that can't use baked G.I should have Dynamic G.I as an option. That means games that support dynamic day/night cycle. Which are usually open world/survival and racing games. Pretty much every game these days is aiming for dynamic environments and without dynamic G.I the environments look just flat.
D
Daedalus51
10 years ago
This is also something that is vital to fast and iterative workflows when building worlds! So I heavily support any effort on this :)
A
Adik
10 years ago
We need it! really badly!
J
Jack McKelvie
10 years ago
Featured
This really needs to be done. Considering most if not all open world games rely heavily on dynamic lighting I would have thought a good real time global illumination solution would have been implemented a long time ago.
we need it ans think of concurence !!
Viz business will be happy for sure. Maybe this will change size of the builds. I dream on about something like Marmoset in website browser but with more control about what is happening on the screen. This is will be for sure one step forward.
Go for it!
About a time to get this thing moving !
It would be awsome!
With the release of more powerful consoles and advancement and availability of high end graphic cards, we need DGI. Most games today have it in some form and even more by next year.
SVOGI Epic! Please make it open source if possible
We need this! Please help!
Dynamic GI will be one of the most enabling features for small devs who don't have time nor resources to hack the engine to suit their needs. Indies need fast workflows to get the job done, but as of now the graphics pipeline (animation setup, object placing and instancing, lighting in mixed conditions such as outdoor/indoor) is the most time expensive part of the engine.
Games that can't use baked G.I should have Dynamic G.I as an option. That means games that support dynamic day/night cycle. Which are usually open world/survival and racing games. Pretty much every game these days is aiming for dynamic environments and without dynamic G.I the environments look just flat.
This is also something that is vital to fast and iterative workflows when building worlds! So I heavily support any effort on this :)
We need it! really badly!
This really needs to be done. Considering most if not all open world games rely heavily on dynamic lighting I would have thought a good real time global illumination solution would have been implemented a long time ago.