In our vision of a Hardcore Arena, each season will begin with players selecting a "Hardcore Arena Mode" character upon creation, and participating in a leveling and registration window for the upcoming season. Once a player threshold of lvl 60s has been met, the season will begin. Players will be allowed to grind, farm, and buy any gear they feel necessary towards the goal of victory. Once the season begins, and all slots are locked in, no other players will be allowed to participate and all item farming or purchasing is disabled.
Each Arena match is 4 player, single elimination - where upon defeat, the character remains permanently dead. All items worn by the slain character become property of the winning player - excluding gold. The season concludes with a 64 man tournament to be held at Blizzcon. Upon victory, the final 4 players will do battle in an arena surrounded by fire, and additonal hazards (possibly Diablo) as well as themselves. The audience around the world will decide the fate of the final 4 players, and any player who wins or is allowed to live - will be given a special weapon, and their character will be allowed to return the next season.
This idea would help create the first ever Esport with real stakes, emotional investment, and promote Diablo as franchise.
Updates
June 27, 2012
The petition has reached 10,000 signatures. I am currently finalizing a formal proposal packet to send to the Blizzard development team to outline the Arena mechanics.
Reached 10,000 supporters
June 26, 2012
June 26, 2012
I have finished drafting a formal proposal detailing the mechanical requirements for the Hardcore Arena mode to ensure the technical limitations are addressed. This document is now being prepared for submission to the Blizzard community outreach team to initiate a dialogue regarding implementation.
Reached 1,000 supporters
June 26, 2012
Reached 100 supporters
June 25, 2012
June 23, 2012
We are approaching the 10,000 signature mark which is the threshold required for the Blizzard development team to formally acknowledge our proposal. Please direct this link to three dedicated Diablo community forums before the end of the day to ensure we hit this target for our scheduled briefing.
6 Comments
Imagine the adrenaline from playing for keeps. D3 needs this so bad.
YES PLEASE. hardcore arena would be insane for twitch viewership. blizzard pls pay attention
I would definitely come back to d3 for this. finally some real risk.
blizzard hire this guy. current pvp is boring as hell
This would actually make pvp worth playing. Been waiting for something with real stakes.
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In our vision of a Hardcore Arena, each season will begin with players selecting a "Hardcore Arena Mode" character upon creation, and participating in a leveling and registration window for the upcoming season. Once a player threshold of lvl 60s has been met, the season will begin. Players will be allowed to grind, farm, and buy any gear they feel necessary towards the goal of victory. Once the season begins, and all slots are locked in, no other players will be allowed to participate and all item farming or purchasing is disabled.
Each Arena match is 4 player, single elimination - where upon defeat, the character remains permanently dead. All items worn by the slain character become property of the winning player - excluding gold. The season concludes with a 64 man tournament to be held at Blizzcon. Upon victory, the final 4 players will do battle in an arena surrounded by fire, and additonal hazards (possibly Diablo) as well as themselves. The audience around the world will decide the fate of the final 4 players, and any player who wins or is allowed to live - will be given a special weapon, and their character will be allowed to return the next season.
This idea would help create the first ever Esport with real stakes, emotional investment, and promote Diablo as franchise.
Updates
June 27, 2012
The petition has reached 10,000 signatures. I am currently finalizing a formal proposal packet to send to the Blizzard development team to outline the Arena mechanics.
Reached 10,000 supporters
June 26, 2012
June 26, 2012
I have finished drafting a formal proposal detailing the mechanical requirements for the Hardcore Arena mode to ensure the technical limitations are addressed. This document is now being prepared for submission to the Blizzard community outreach team to initiate a dialogue regarding implementation.
Reached 1,000 supporters
June 26, 2012
Reached 100 supporters
June 25, 2012
June 23, 2012
We are approaching the 10,000 signature mark which is the threshold required for the Blizzard development team to formally acknowledge our proposal. Please direct this link to three dedicated Diablo community forums before the end of the day to ensure we hit this target for our scheduled briefing.
6 Comments
Permadeath is the only way to make pvp in this game interesting. Losing your gear on a loss would be brutal but so cool.
Imagine the adrenaline from playing for keeps. D3 needs this so bad.
YES PLEASE. hardcore arena would be insane for twitch viewership. blizzard pls pay attention
I would definitely come back to d3 for this. finally some real risk.
blizzard hire this guy. current pvp is boring as hell
This would actually make pvp worth playing. Been waiting for something with real stakes.
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Permadeath is the only way to make pvp in this game interesting. Losing your gear on a loss would be brutal but so cool.