I don't know you guys or your school, I found this on the internet, but "religion and videogames" sounds like a highly worthwhile, out-of-the-box and perhaps very necessary academic topic.
B
Brad Biggerstaff
6 years ago
Greg taught me more than most other professors. I trust him to do something great with this.
S
Scott Frazier
6 years ago
The influence of games on our religious thought will only increase.
M
Melanie Dzugan
6 years ago
Particularly with the continuing development of virtual reality, gaming is a critical topic of religious study.
A
Aditya Deshbandhu
6 years ago
A dimension of research and critical reasoning that matters!
S
Stef Aupers
6 years ago
The study of religion and games is an exciting new and vital field of research that is relevant for disciplines like religious studies, theology, sociology of religion, digital culture. Gogogo with an AAR Video Games and Religion Unit.
K
Karen-Marie Yust
6 years ago
This unit complements my research on digital culture and spirituality; I appreciate the contributions it makes to the broader discipline of religious studies and the AAR.
T
Tom Vollmer
6 years ago
The Video Games and Religion Unit provides an essential area of study in one of the most dominating discursive elements of culture. How religion intersects and interacts with gaming needs thorough examination, which is what this unit has been doing.
O
Olli Saukko
6 years ago
I really enjoyed the Video Games and Religion seminar in the conference this year, very interesting topics.
A
Andre Daughtry
6 years ago
Video games form communities and need to be investigated for pop culture and spiritual value formation
M
Michael E Heyes
6 years ago
As a committee member of the New Directions in the Study of Religion, Monsters, and the Monstrous Seminar at AAR, I can see several fruitful collaborations with a permanent AAR Video Games and Religion Unit. I hope that their 5 year seminar will be converted into a permanent unit so that we are able to explore these avenues, avenues which I believe could result in significant scholarly publications.
I
Isaac Barnes May
6 years ago
Featured
PhD Candidate, University of Virginia
* It is important for academic organizations like the AAR to support the study of video games. Video games are now played by over a billion people. Studying video games should be understood to be just as professionally legitimate as studying film or sports.
O
Owen Gottlieb
6 years ago
A valuable forum for exploration and research in video games and religion.
A
Archibald van Wieringen
6 years ago
Featured
As a biblical scholar, I see so many relations between video games and the Bible, which are worth to discuss at the AAR/SBL Annual Meeting every year!
F
Frank Bosman
6 years ago
I am a big fan of the seminar. I encourage the AAR to upgrade the seminar in to regular unit.
L
Lisa Kienzl
6 years ago
The Religion and video games panel was indeed one of the most interesting panels at this years’ AAR. This innovative and vital research field should definitely continue to be part of the AAR to further allow crucial and fascinating interdisciplinary exchange.
D
Dr Beth Singler
6 years ago
This a necessary and excellent addition to the foci of the AAR, and I would be disappointed not to see it available in the programme next year and after!
N
Neomi De Anda
6 years ago
I have not been able to attend these sessions due to other commitments, but would love this to continue as it is an important growing area as well as an interest of mine.
T
Tim Hutchings
6 years ago
A highlight of the 2019 conference. Keep it going!
D
Daniel Heifetz
6 years ago
Video games provide a very distinct and promising area of inquiry for religious studies. This seminar has produced engaging sessions with unique formats. It would be great to see it continue!
I don't know you guys or your school, I found this on the internet, but "religion and videogames" sounds like a highly worthwhile, out-of-the-box and perhaps very necessary academic topic.
Greg taught me more than most other professors. I trust him to do something great with this.
The influence of games on our religious thought will only increase.
Particularly with the continuing development of virtual reality, gaming is a critical topic of religious study.
A dimension of research and critical reasoning that matters!
The study of religion and games is an exciting new and vital field of research that is relevant for disciplines like religious studies, theology, sociology of religion, digital culture. Gogogo with an AAR Video Games and Religion Unit.
This unit complements my research on digital culture and spirituality; I appreciate the contributions it makes to the broader discipline of religious studies and the AAR.
The Video Games and Religion Unit provides an essential area of study in one of the most dominating discursive elements of culture. How religion intersects and interacts with gaming needs thorough examination, which is what this unit has been doing.
I really enjoyed the Video Games and Religion seminar in the conference this year, very interesting topics.
Video games form communities and need to be investigated for pop culture and spiritual value formation
As a committee member of the New Directions in the Study of Religion, Monsters, and the Monstrous Seminar at AAR, I can see several fruitful collaborations with a permanent AAR Video Games and Religion Unit. I hope that their 5 year seminar will be converted into a permanent unit so that we are able to explore these avenues, avenues which I believe could result in significant scholarly publications.
PhD Candidate, University of Virginia * It is important for academic organizations like the AAR to support the study of video games. Video games are now played by over a billion people. Studying video games should be understood to be just as professionally legitimate as studying film or sports.
A valuable forum for exploration and research in video games and religion.
As a biblical scholar, I see so many relations between video games and the Bible, which are worth to discuss at the AAR/SBL Annual Meeting every year!
I am a big fan of the seminar. I encourage the AAR to upgrade the seminar in to regular unit.
The Religion and video games panel was indeed one of the most interesting panels at this years’ AAR. This innovative and vital research field should definitely continue to be part of the AAR to further allow crucial and fascinating interdisciplinary exchange.
This a necessary and excellent addition to the foci of the AAR, and I would be disappointed not to see it available in the programme next year and after!
I have not been able to attend these sessions due to other commitments, but would love this to continue as it is an important growing area as well as an interest of mine.
A highlight of the 2019 conference. Keep it going!
Video games provide a very distinct and promising area of inquiry for religious studies. This seminar has produced engaging sessions with unique formats. It would be great to see it continue!