Powered by iPetitions - Start your online petition now

Signatures 111 total

Page: 1, 2, 3

  1. 1
    Name: Gediminas Jakutis on Jun 3, 2012
    Comments:
    Flag
  2. 2
    Name: Lucas FIalho Zawacki on Jun 3, 2012
    Comments:
    Flag
  3. 3
    Name: Jacek Caban on Jun 3, 2012
    Comments:
    Flag
  4. 4
    Name: Józef Kucia on Jun 3, 2012
    Comments:
    Flag
  5. 5
    Name: Alexey Loukianov on Jun 3, 2012
    Comments: Native port is better than winelib and winelib is better than Wine + original Windows binary, but it's always better to have some piece of software working good under Wine than being unable to use it at all under OS of your choice.
    Flag
  6. 6
    Name: Marcus Meissner on Jun 3, 2012
    Comments:
    Flag
  7. 7
    Name: Connor Beaton on Jun 3, 2012
    Comments:
    Flag
  8. 8
    Name: David Shaw on Jun 3, 2012
    Comments:
    Flag
  9. 9
    Name: Christopher Smith on Jun 3, 2012
    Comments:
    Flag
  10. 10
    Name: Max TenEyck Woodbury on Jun 3, 2012
    Comments: Anyone advising NOT supporting games on multiple platforms using Wine or any other technique (including native support) has neither the players' nor the developers' interest at heart.
    Flag
  11. 11
    Name: Caleb Hearon on Jun 3, 2012
    Comments:
    Flag
  12. 12
    Name: Anonymous on Jun 3, 2012
    Comments:
    Flag
  13. 13
    Name: Tijnema on Jun 3, 2012
    Comments: As long as it is a stable solution, it doesn't matter what technique is used
    Flag
  14. 14
    Name: Anonymous on Jun 3, 2012
    Comments:
    Flag
  15. 15
    Name: Qian Hong on Jun 3, 2012
    Comments:
    Flag
  16. 16
    Name: Rosanne DiMesio on Jun 3, 2012
    Comments:
    Flag
  17. 17
    Name: Anonymous on Jun 3, 2012
    Comments:
    Flag
  18. 18
    Name: Anonymous on Jun 4, 2012
    Comments:
    Flag
  19. 19
    Name: Corey Porter on Jun 4, 2012
    Comments:
    Flag
  20. 20
    Name: Jaime Rave on Jun 4, 2012
    Comments:
    Flag
  21. 21
    Name: Anonymous on Jun 4, 2012
    Comments:
    Flag
  22. 22
    Name: Francois Gouget on Jun 4, 2012
    Comments: A Wine developer.
    Flag
  23. 23
    Name: Alex Stanev on Jun 4, 2012
    Comments:
    Flag
  24. 24
    Name: André Hentschman on Jun 4, 2012
    Comments:
    Flag
  25. 25
    Name: Anonymous on Jun 4, 2012
    Comments:
    Flag
  26. 26
    Name: Alex Bradbury on Jun 4, 2012
    Comments:
    Flag
  27. 27
    Name: Pedro Mateus on Jun 4, 2012
    Comments:
    Flag
  28. 28
    Name: Crestez Dan Leonard on Jun 4, 2012
    Comments:
    Flag
  29. 29
    Name: Allen Shockley on Jun 4, 2012
    Comments: Wine should be used for existing Windows games porting. In future products, starting with OpenGL and other open source toolkits will make your porting job so much easier.
    Flag
  30. 30
    Name: Brian Vincent on Jun 4, 2012
    Comments:
    Flag
  31. 31
    Name: MrT on Jun 4, 2012
    Comments: +1
    Flag
  32. 32
    Name: Kirill Illenseer on Jun 4, 2012
    Comments: Yes! Just forget the religious zealots and make the games just work!
    Flag
  33. 33
    Name: Michael Bishop on Jun 4, 2012
    Comments:
    Flag
  34. 34
    Name: Andrew Wyatt on Jun 4, 2012
    Comments: Use what ever tools you want to develop your software for Linux, Windows, or whatever OS(s) you choose. Release your software under whatever license and under whatever terms you choose. Who are we to place requirements on how you develop software? It is not our right, nor is it our place to make demands on how YOU write and release software. It is shameful that a small percentage of the community including RMS believes that it is unethical to entertain the freedom to build software the way you choose rather than the way they choose. Free software does NOT mean freedom the way we give it to you because that is NOT freedom at all. /rant
    Flag
  35. 35
    Name: Chad Johnson on Jun 5, 2012
    Comments: Wine is a great tool for things just like this. Of course they should keep doing it.
    Flag
  36. 36
    Name: Marco Merlini on Jun 5, 2012
    Comments: Imagine how much more business game developers will receive when they can market the MILLIONS of linux users. Is there any benefit to not develop for linux?
    Flag
  37. 37
    Name: Tobias Eichmann on Jun 5, 2012
    Comments:
    Flag
  38. 38
    Name: Felicity Merriman on Jun 5, 2012
    Comments: I definitely agree on this. The more we encourage game developers to consider Wine, the more we help the Linux gaming industry.
    Flag
  39. 39
    Name: Anonymous on Jun 5, 2012
    Comments: Wine can be helpful in porting. Something is better than nothing. Of course native ports are even better, but Wine ports are better than no port :)
    Flag
  40. 40
    Name: Anonymous on Jun 5, 2012
    Comments:
    Flag
  41. 41
    Name: Anonymous Facebook user on Jun 5, 2012
    Comments:
    Flag
  42. 42
    Name: Matteo on Jun 5, 2012
    Comments:
    Flag
  43. 43
    Name: Adam Takáč on Jun 5, 2012
    Comments:
    Flag
  44. 44
    Name: Emanuele Alimonda on Jun 5, 2012
    Comments:
    Flag
  45. 45
    Name: Darin Amory on Jun 5, 2012
    Comments:
    Flag
  46. 46
    Name: Anonymous on Jun 5, 2012
    Comments:
    Flag
  47. 47
    Name: Anonymous on Jun 5, 2012
    Comments: I'm all for being able to play under Linux. If it wasn't for games, I would've fully switched over to Linux a looong time ago.
    Flag
  48. 48
    Name: Cassidy James on Jun 5, 2012
    Comments: LIMBO is one of my favorite games on Linux and it works extremely well. There's nothing wrong with a well-done Wine port!
    Flag
  49. 49
    Name: Peter Zippo on Jun 5, 2012
    Comments: :)
    Flag
  50. 50
    Name: Caron Wills on Jun 5, 2012
    Comments: While it would be great if every game could be developed natively with native tools right away, there are many cases where this has not happened. I worry that the alternative in these cases would otherwise be 'no game at all'. I personally enjoy playing games (native or not) on my Linux system.
    Flag

Page: 1, 2, 3

Sponsored links