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project sylpheed PC version

11,112 Signatures Goal: 50,000

It's no secret unfortunately that space sims are a rare and (some say) dying breed of games to still hit the PC's today. For this reason, after having heard of the promising project sylpheed title for the X360 game system, I have decided to contact Mr duane colbert of microsoft in order to ask regarding the faisibility of a possible PC port. This petition is the key to enjoy another space sim on our PCs. Please give us your votes, I thank you!

  • Reuben Myers
    Reuben Myers United States, Cleveland
    Aug 24, 2015
    Aug 24, 2015
    This game is awesome on Xbox 360 BUT I see a greater future for it on PC main console it didn't feel right with a simple pad gamming controller due to the fact its a space based sim game, it feels more along the lines of a game that can utilize flight sim controllers that can be used with pc the over all story can have additions to it via a continuation of the game as well as a multi-player support system for with co-op and the works as with any other multi-player and campaign story based games, but also with a 4 too 5 co-op campaign for it as well. However that may be asking for a bit much, I still think its a grand idea though, there is also an issue with the load out of weapons..... I would like to see an availability to choose what type(s) of ammunition you can use (with possible color changes as well that can be unlocked under certain circumstances of completed task) that have differing effects with some possible combos for said ammunition. It doesn't need to be extravagant complicated or over-powered, I just would like to see it utilized so I can tell what is my projectiles, what is my team mates (squads), and what is my enemies for a slightly better Visual tracking of the enemy movement due to the fact the radar system in-game sometimes confuses me on where I look using visual instead of auto tracking, Like to find my target first before auto targeting because the motion blur that CAN'T be deactivated always 100% of the time makes me disoriented enough to where I crash into EVERYTHING when I'm trying to takedown a Dreadnaught battleship (or any ship for that matter) as well as fighter and bomber craft in the game. what I'm trying to say is the motion blur needs an option of both taking it off and diming it down for those that get disoriented that bad or fall into a epileptic episode because of the bright colors and blur combined. I could go further into a tangent on what could be improved as well as added to the game but I think I'll hold off on that. If you want more ideas you have my E-mail address and I'll be more than happy to add more to my criticism and suggestion for the game (and if possible a continuation of the game) because as a gamer I see much that this game and team that made it can do for space sims, and I hunger for more!
  • dakota
    dakota United States, Deer Park
    Jan 15, 2015
    Jan 15, 2015
    If being made i would be a launch day buyer, or pre orderer if possible.
  • dakota
    Jan 15, 2015
    Jan 15, 2015
    If being made i would be a launch day buyer, or pre orderer if possible.
  • Josh
    Josh Canada, Goderich
    Dec 27, 2014
    Dec 27, 2014
    This is a pretty epic game, and i can only imagine how more epic it would be on PC. Ofcourse, in a dreamland it could be opened up and modded to all crap; made epic by the community. But in reality, even a PC port is unlikely, let alone an upgrade. This has a lot of potential. If this game isnt released on PC, i atleast hope someone somewhere is making one hell of a badass squeal for the PC.
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