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Signatures 855 total

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  1. 1
    Name: Chris Kee on Apr 7, 2005
    State: SC
    Country: US
    Comments:
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  2. 2
    Name: Jun Wong on Apr 7, 2005
    State: NY
    Country: US
    Comments: you go girl!
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  3. 3
    Name: MIchael Everett on Apr 7, 2005
    State:
    Country:
    Comments:
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  4. 4
    Name: Alexandre Lessard on Apr 7, 2005
    State:
    Country:
    Comments:
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  5. 5
    Name: Tyler Prestel on Apr 7, 2005
    State:
    Country:
    Comments:
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  6. 6
    Name: Kevin Corum on Apr 7, 2005
    State:
    Country:
    Comments:
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  7. 7
    Name: Andrew Sampson on Apr 7, 2005
    State:
    Country: UK
    Comments:
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  8. 8
    Name: Aaron Chang on Apr 7, 2005
    State:
    Country: CA
    Comments:
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  9. 9
    Name: Carl Riddle on Apr 7, 2005
    State:
    Country: US
    Comments:
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  10. 10
    Name: Felix Barkestad on Apr 7, 2005
    State:
    Country:
    Comments:
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  11. 11
    Name: Caroline Lee on Apr 7, 2005
    State: MA
    Country: US
    Comments:
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  12. 12
    Name: Eric Mellberg on Apr 7, 2005
    State:
    Country:
    Comments:
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  13. 13
    Name: Adam Wilkie on Apr 7, 2005
    State: MD
    Country: US
    Comments:
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  14. 14
    Name: Lewis Patterson on Apr 8, 2005
    State: SD
    Country: US
    Comments:
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  15. 15
    Name: Carol Ann Kampuries on Apr 8, 2005
    State: NY
    Country: US
    Comments: I support having the NM monsters be spawnable via either a quest, mission or item trade (like in sky).
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  16. 16
    Name: Braden Olson on Apr 8, 2005
    State:
    Country: CA
    Comments: people who use third party programs in this game should be sent to jail.
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  17. 17
    Name: John Williams on Apr 8, 2005
    State: MD
    Country: US
    Comments:
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  18. 18
    Name: James Woods on Apr 8, 2005
    State: AL
    Country:
    Comments: i to think this is a very good ited . to me any nm that drops a rare/ex item should be spawned using this method. and to also limit the the Ah pricees. sertin items should be clasified as rare. so a person couldnt hold more than one. example scorpian harness. goes for over 5 mil on my server and hnmls camp him 24/7 and if i take a ls to do it the drops they want to sell to make money. not to give to a person . so making the items rare limits the number a person can hold. there for making them harder to sell in larg numbers
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  19. 19
    Name: Walter Bettin on Apr 8, 2005
    State:
    Country:
    Comments:
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  20. 20
    Name: Ian McDowell on Apr 8, 2005
    State:
    Country:
    Comments:
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  21. 21
    Name: Troy Morgan on Apr 8, 2005
    State: GA
    Country: US
    Comments: Great idea.
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  22. 22
    Name: Jose Lamazares on Apr 8, 2005
    State:
    Country:
    Comments:
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  23. 23
    Name: Mitri Hajj on Apr 8, 2005
    State: CO
    Country: US
    Comments: HNM bot users are ruining this game =( Please do what you can to fix this problem
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  24. 24
    Name: Daniel Fournier on Apr 8, 2005
    State:
    Country: CA
    Comments: and gilsellers on serket {No thanks.}!!! -Tirentu
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  25. 25
    Name: Jeremy Thomas on Apr 8, 2005
    State:
    Country:
    Comments:
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  26. 26
    Name: Freddy Scholcover on Apr 8, 2005
    State:
    Country:
    Comments:
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  27. 27
    Name: Branden Burell on Apr 8, 2005
    State: GA
    Country: US
    Comments:
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  28. 28
    Name: Tony Conroy on Apr 8, 2005
    State: ME
    Country: US
    Comments: i really would like to see something done so that this game is fair again...
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  29. 29
    Name: Zack Shovein on Apr 8, 2005
    State:
    Country:
    Comments:
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  30. 30
    Name: Steven Perron on Apr 9, 2005
    State:
    Country:
    Comments:
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  31. 31
    Name: Matt Jackson on Apr 9, 2005
    State:
    Country:
    Comments: This idea seems incredibally fair and rational. I have found myself on numerous occasions staying up at all hours of the night due to a spawn time that was out of my time zone. It is unfair that I have to lose sleep to have a chance at obtaining the rare drops these nms hold. On the Diabolos server a linkshell named SmugglesofBastok now camp many, if not all HNM spawns. They are a linkshell of gilsellers, looking only to further their income. Completely shattering the TOS. They have ruined our income through monopolizing regular NMs. Now they are here to take our HNMS. SE YOUR CUSTOMERS ARE BEGGING FOR YOUR HELP
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  32. 32
    Name: Troy Lang on Apr 9, 2005
    State:
    Country: US
    Comments: Not only HNM's have a problem, but normal NM's in areas like Valkurm Dunes, Castle Oztroja, and so on... something needs to be done everywhere, 5+ voke bots gets ridiculous when you are trying to get something you need.
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  33. 33
    Name: Tom Williford on Apr 9, 2005
    State: GA
    Country: US
    Comments:
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  34. 34
    Name: Bob Jones on Apr 9, 2005
    State:
    Country:
    Comments:
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  35. 35
    Name: Michael Pollock on Apr 9, 2005
    State: CT
    Country: US
    Comments: I agree completely, this monopoly should be stopped.
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  36. 36
    Name: Bay Lan on Apr 9, 2005
    State:
    Country: US
    Comments: I think HNM monopolization could kill Final Fantasy.
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  37. 37
    Name: Logan Wierenga on Apr 9, 2005
    State:
    Country:
    Comments: I do believe Maraths suggestions will alleviate much frustration on all servers, making the game more enjoyable overall.
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  38. 38
    Name: Clay Price on Apr 9, 2005
    State: TX
    Country:
    Comments:
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  39. 39
    Name: Christian Acosta on Apr 9, 2005
    State:
    Country: US
    Comments:
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  40. 40
    Name: Vaughn Sizemore on Apr 9, 2005
    State: WV
    Country: US
    Comments:
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  41. 41
    Name: Tim Markul on Apr 9, 2005
    State:
    Country:
    Comments:
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  42. 42
    Name: Lisa Bond on Apr 9, 2005
    State:
    Country: US
    Comments: Please change these mobs to forced spawn to make it far for the people who don't cheat.
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  43. 43
    Name: Jonathan Jaatoul on Apr 9, 2005
    State: TX
    Country: US
    Comments:
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  44. 44
    Name: Jeff McClernan on Apr 9, 2005
    State:
    Country:
    Comments:
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  45. 45
    Name: Ben Bos on Apr 9, 2005
    State:
    Country:
    Comments:
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  46. 46
    Name: Trevor Banavage on Apr 9, 2005
    State:
    Country:
    Comments:
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  47. 47
    Name: Nick Hutchison on Apr 9, 2005
    State:
    Country: US
    Comments: I do sincerely think this would make the game much more enjoyable and alot less taxing for those ppl who have real life things they'd like to do but feel obligated to help their mates camp for hrs on end just for a very small chance to claim a HNM. Not to mention I feel alot of the higher up ppl end up quitting out of frustration from these situations.
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  48. 48
    Name: Nathan Emmott on Apr 9, 2005
    State:
    Country: US
    Comments: SE simply didin't expect as many people to reach the point of killing HNMs as there currently are. And when we did they had no plan on how to handle it.
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  49. 49
    Name: Daniel Oliger on Apr 9, 2005
    State:
    Country:
    Comments:
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  50. 50
    Name: Marc Lehmkuhler on Apr 9, 2005
    State:
    Country:
    Comments:
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