Powered by iPetitions - Start your online petition now

Signatures 105 total

Page: 1, 2, 3

  1. 1
    Name: Kitrine on Nov 19, 2006
    Comments: We need GunZ changed. Let's hope this will do it~
    Flag
  2. 2
    Name: Saelis on Nov 19, 2006
    Comments: ;D I'm going for Suggestion one!
    Flag
  3. 3
    Name: Caleb Frey Aka Lightofgod on Nov 19, 2006
    Comments: first suggestion for me
    Flag
  4. 4
    Name: JESTER on Nov 19, 2006
    Comments: www.Annihilate.co.nr MOVIES APPS GAMES PORN YES ITS ILLEAGAL GG
    Flag
  5. 5
    Name: Dutch on Nov 19, 2006
    Comments: Why am I doing this >___> Not like it's going to work..
    Flag
  6. 6
    Name: Lukasz Guzik on Nov 19, 2006
    Comments: Yeah, we really need better hit counter, I really would like it a lot better if I can actually shoot someone and when it says HIT, I know that I actually HIT someone. Its really stupid, that you have to shoot the air (leading shots), and you really don't know if you actually HIT the person or not. In other games (example: Warrock or Ghost Recon---1st person shooters...when you aim at head and shoot, it hits them and you get a headshot)when you HIT you actually HIT. Thats why I recommend 1st suggestion. Please, change this! It would make the game experience a lot better, and I would actually enjoy the game more. Thank you,
    Flag
  7. 7
    Name: DeAngelo (kumorilastangel) on Nov 19, 2006
    Comments: This new Hit Detection system for GUNZ is the best idea i have heard in a long time...I hope this works...
    Flag
  8. 8
    Name: Anonymous on Nov 19, 2006
    Comments:
    Flag
  9. 9
    Name: Stephen Williams on Nov 19, 2006
    Comments: WE WANT A NEW HIT METER! kthnx :D
    Flag
  10. 10
    Name: MuffinMan on Nov 19, 2006
    Comments: this idea is teh uber pwn
    Flag
  11. 11
    Name: Anonymous on Nov 19, 2006
    Comments: keep it as it is we dont want MORE lag >.>
    Flag
  12. 12
    Name: Centrix on Nov 19, 2006
    Comments: Suggestion #1 is very good. Even though I made this petition its an idea by Saelin, so my vote counts :D
    Flag
  13. 13
    Name: Pokemon on Nov 19, 2006
    Comments: I'm used to the old one, but a new one will be far more useful.
    Flag
  14. 14
    Name: Esprite on Nov 19, 2006
    Comments: I support the first suggestion!
    Flag
  15. 15
    Name: Centrix on Nov 19, 2006
    Comments: Suggestion 2 can cause hackers to use Aimlock or whatever and shoot. but suggestion 1 is very good
    Flag
  16. 16
    Name: Anonymous on Nov 19, 2006
    Comments: SuRE
    Flag
  17. 17
    Name: Anonymous on Nov 19, 2006
    Comments: I'd like to go with your first suggestion.
    Flag
  18. 18
    Name: Haleygun on Nov 19, 2006
    Comments: although this wont work... nt first suggestion better
    Flag
  19. 19
    Name: 1[Wo]ManArmy on Nov 19, 2006
    Comments: i like suggestion 1.. now you never know if you really hit some1.. and the hit sound is really stimulating.. if you kill some1 you wanna hear ping ping ping instead of silence
    Flag
  20. 20
    Name: Letter_Y on Nov 19, 2006
    Comments:
    Flag
  21. 21
    Name: Anonymous on Nov 19, 2006
    Comments: Suggestion number one please.
    Flag
  22. 22
    Name: Anthony Meyers on Nov 19, 2006
    Comments: I like the first one. But not the second. Sorry.
    Flag
  23. 23
    Name: Cameron Aka X_WeSt on Nov 19, 2006
    Comments: yes please do this ^_^
    Flag
  24. 24
    Name: Deseas on Nov 19, 2006
    Comments: Sounds good, why not sign it I'm in.
    Flag
  25. 25
    Name: Anonymous on Nov 19, 2006
    Comments: Sounds good, why not sign it I'm in.
    Flag
  26. 26
    Name: Nick on Nov 19, 2006
    Comments: Option one; make the hit counter server sided!
    Flag
  27. 27
    Name: 8014u on Nov 19, 2006
    Comments:
    Flag
  28. 28
    Name: Aaron Beard on Nov 19, 2006
    Comments: yes this is a great idea i hate not knowing with the 200+ pingers!
    Flag
  29. 29
    Name: GarGar on Nov 19, 2006
    Comments: DOITDOITDOITDOIT! I don't care which one just DO IT.
    Flag
  30. 30
    Name: GarGar on Nov 19, 2006
    Comments: DOITDOITDOITDOIT! I don't care which one just DO IT.
    Flag
  31. 31
    Name: Melvin on Nov 19, 2006
    Comments: YA!
    Flag
  32. 32
    Name: Anonymous on Nov 20, 2006
    Comments: I agree.
    Flag
  33. 33
    Name: Gokul on Nov 20, 2006
    Comments: Not really, but who cares. If it works, it's good =)
    Flag
  34. 34
    Name: Gh☼st on Nov 20, 2006
    Comments: I prefer suggestion 1. Though I would rather have either suggestion implemented rather than keeping it the way it is. I say implement the suggestion and hold a week long test. You can even charge players to be a part of the test and give them some discounted virtual merchandise at the end of the test.
    Flag
  35. 35
    Name: Dividark on Nov 20, 2006
    Comments:
    Flag
  36. 36
    Name: Anonymous on Nov 20, 2006
    Comments: Sure
    Flag
  37. 37
    Name: Clonage on Nov 20, 2006
    Comments: Lol Gunz Suck, GG!!!
    Flag
  38. 38
    Name: Amon on Nov 20, 2006
    Comments: hmm...
    Flag
  39. 39
    Name: TeRrEnCe McKeeL on Nov 20, 2006
    Comments:
    Flag
  40. 40
    Name: YYY- on Nov 20, 2006
    Comments:
    Flag
  41. 41
    Name: Grant Warman on Nov 20, 2006
    Comments: Great Idea!!!
    Flag
  42. 42
    Name: GOBZ_GOBZ on Nov 20, 2006
    Comments: The first suggestion is a smart one. This way, you know really soon whether your opponent is lagging and how much you have to lead shot to hit them. The second suggestion would be easier for everyon,e but unfair. The second one actually gives laggers a good advantage.
    Flag
  43. 43
    Name: Anonymous on Nov 20, 2006
    Comments:
    Flag
  44. 44
    Name: Christina on Nov 20, 2006
    Comments: PLEASE a knew hit counter =(
    Flag
  45. 45
    Name: Aditya Desai on Nov 20, 2006
    Comments: suggestion one best fits as a good solution to the current problem in gunz.
    Flag
  46. 46
    Name: Michael on Nov 20, 2006
    Comments: Chea, AMEN.
    Flag
  47. 47
    Name: Xallis on Nov 20, 2006
    Comments: Suggestion one please.
    Flag
  48. 48
    Name: Anonymous on Nov 20, 2006
    Comments: i want suggestion 1
    Flag
  49. 49
    Name: Anonymous on Nov 20, 2006
    Comments: i want suggestion 1
    Flag
  50. 50
    Name: Anonymous on Nov 20, 2006
    Comments: i want suggestion 1
    Flag

Page: 1, 2, 3

Sponsored links