| # | Name | Comments |
|---|
| 1 | Koshi | Puppetmaster should have a recast of 5 minutes, for utility reasons. |
| 2 | Anonymous | |
| 3 | Arozol | they should Update PUP im not a PUP but it will also help out people that have a PUP in their party. |
| 4 | Anonymous | |
| 5 | Terri | |
| 6 | Marc Hambleton | |
| 7 | Kyle | |
| 8 | jjquirante - Khali of Hades | Just think of a world where BSTs have to wait for their pet to regen up to full using "Stay" or "Reward" before being able to "Leave" the pet and Charm a new one. Very bad place indeed. Take note that Charm is on such a short recast time. Not to mention they can also choose to call jug pets if a pet dies an untimely death. All im saying is we dont have the benefit of that kind of security when our puppet dies within 2 minutes of a heated battle. We cant hold our own in terms of damage either if left alone. Now 5 minutes doesnt seem THAT long anymore right? Good. |
| 9 | Jonjey | Yes, I have hated this 20 min recast for a very long time lol, since lv 30 cap brenner's its been hard, and DAD or ADD tactics can easily leave you dead, Deactivate timer imo should also be reduced >. |
| 10 | Alcest | There are too many comments one could make on why Activate should be lowered, and too many memories any puppetmaster could draw on to example how the current recast has been horribly underfoot.
Here's hoping that none of those will need to be made, that the development team will realize it's not designed well and lower it. |
| 11 | Neoritsusei | A change is needed, but i feel 10min should be the MINIMUM recast time, highest 15min. |
| 12 | Japan | Automation dies like crazy. waiting 1/3 of an hour kinda stinks to be honest. |
| 13 | Constrictor | I do agree with the activate time being lowered, but I can even settle for ten minutes to recast. That would be a decent recast time without encroaching on beastmaster's recast time due to their pets not lasting forever and somewhat lower variety of usage. |
| 14 | Joshua | I agree with this petition. I have been saying from day 1 that this timer was too high for a job thats totally dependend on its puppet to damage deal and heal the master. I can keep my pup alive 20minutes. but during those 20minutes if something major happens or my teams wipes at an event this my usefullness is out the window. I may as well disband from the party. |
| 15 | Anonymous | plz set Activate down to something much smaller |
| 16 | daniel stewart | |
| 17 | Spiritreaver-Diabolos world | While i am for the the lowering of the recast to 5 min., if that is too gamebreaking please at least lower it to 15 min. ANd then have every activate merit be an additional minute off. so a fully meritted PUP has a 10 min recast. Thank you in advance |
| 18 | Ryan | The 20 minutes has no excuse for its being it only abuses the job, I feel 10 minutes does not hurt us as bad and can not be abused. Its not like DRG where you can do over 2k on Penta Thrust we need our pet badly and 20 minutes only makes us lolPup, please SE change the Activate timer down to at least 10 minutes. |
| 19 | sharazisspecial | Puppet is too important to ever not be out. 20 mins is too long.. |
| 20 | Wade Robert | Maybe not exactly 5, but maybe lowered by 5 |
| 21 | michael muller | Lower the recast timer because specially with the new blm head, our automaton steals hate like the grinch stole chrismas. |
| 22 | Marc Taylor | I agree, the 20 minute recast timer hinders PUPs greatly. I think the tim should be cut in half so that we may be able to switch up bodies more often to fit better with that current situation. |
| 23 | Kolard | 5 minutes is not gamebreaking, considering BST has Call Beast at 5 minute recast. This cannot be abused because of the one minute burden cooldown, which technically marks your puppet useless for one minute to begin with, making this by no means, game-breaking. |
| 24 | Kolard | 5 minutes is not gamebreaking, considering BST has Call Beast at 5 minute recast. This cannot be abused because of the one minute burden cooldown, which technically marks your puppet useless for one minute to begin with, making this by no means, game-breaking. |
| 25 | Wrothmar | |
| 26 | Anonymous | PUP is a great job but, i feel like it was a waste of a job because there aren't much PUP there will be more if the recast is 5 min |
| 27 | Anonymous | PUP is a great job but, i feel like it was a waste of a job because there aren't much PUP there will be more if the recast is 5 min |
| 28 | Anonymous | PUP is a great job but, i feel like it was a waste of a job because there aren't much PUP there will be more if the recast is 5 min |
| 29 | Charles Vaillancourt | |
| 30 | Blackvivi | |
| 31 | Anonymous | D: |
| 32 | Scott Buchanan | Even 10 minutes is fine with me. 20 is just too long... |
| 33 | Dennis | |
| 34 | hugh richardson | server :pandemonium
Huuge
Pup lvl 40 |
| 35 | Towowo | |
| 36 | Diomenes | Right on |
| 37 | Diomenes | Right on |
| 38 | Imperial | is not a game breaking change, Call Beast is at 5 minute recast, and Summoner can resummon at any time. Five minute recast is just fine, but 20 can exclude us from endgame events, and Conflict type events. |
| 39 | james gaither | |
| 40 | Sugosuke | |
| 41 | Dansieg | |
| 42 | John Scully | This would honestly help tremendously when fighting in endgame, as well as early on battles, AoE is dangerous for a matron user, no matter the current attachments, the pets are not like a beast, who has incredible ammounts of health, nor is it similar to a dragoon who can share the boost and affects from its master to constantly improve their defense or magical resistances.
Even if the devs decide to NOT go with this, a new job trait to instantaneously heal a matron similar to a chakra for monks, would be nice! |
| 43 | Sylwyn | Yes, I too am a 75pup and find it hard to back myself up when my puppet dies even with the new job abilities it still dies pretty fast and I've tried countless ways to prevent this; repair, role reversal, vent. but more often than not it's def just won't hold long enough. |
| 44 | Bounthavy Inthachack | yes please. that would be nice^^ |
| 45 | Burningpanther of Ragnarok | Oh yeah. Raise Red Mage's Sword skill to "A" rating and give them some combat job abilities. And fix Healing skill. |
| 46 | Clifford | Dragoon's wyvern dosnt take alot of hate, pup's 1/3 job is to do so. |
| 47 | Clifford | Dragoon's wyvern dosnt take alot of hate, pup's 1/3 job is to do so. |
| 48 | Dennis | |
| 49 | Justin | I completely agree. You can't rely on your automaton if it can only be activated every 20 minutes if it dies. This should definately be changed. |
| 50 | Dashiel | IMO it should be 10 minutes, but 5 is better than 20. 20 is plain ridiculous. |